Monday, 5 May 2014

post 7

Rendering is one of the advance technique that I used when I created my character.When I started rendering my model I used the tutorial that has been provided by the teacher. When rendering you need to do the setting which are highlighted above in the image. We have to set it as HD so then the video that I will do in after affects will work on HD TV. The Resolution will be set once you set the HD this will be set as the Resolution of the HD TV. Also before rendering you need to set the frame range according to your frames in blender. Frame rates you can select how many frames per second as you see above in the image I have chosen 24 frames per second and that caused my animation to become slow because I have long animation as you see it start at frame 1 and ends at frame 600.



 When you finish all the settings then you go done and choose as what you want your final render to be, as you see I've saved my final render as PNG. After that you will need to apply to the file that you want to save your final images then you accept and then you will click on the animation. Finally your work is rendering and you need to wait for to finish rendering then you are ready to the next step.


 Compiling is another advance technique I used when I finished my rendering. Compiling is when I started to put all the images together in After Affects making video.After it have finished rendering then you will open after affects and apply for new composition . Do the same settings that you did in blender before rendering your model. After that you will need to add another composition it will be already the same setting as the first one then you import your image. Then you go to the composition and add to render queue then click on the two composition and that will bring up file and then select where you want to save your video then after that you click on the render and your video start to save.


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