task one :
An
Asset is an element that is managed only within a particular application.World
is the place where your object is and there are three axis on the world which are
y-axis, x-axis and the Z-axis. Camera helps you to view your object. In blender you can
view your object through four different ways which are right view, left view,
front view and the back view. Cube is your object and you can use many
different object in blender. Lamp is the three coloured arrows which it add lights
to the world. In the world you can move your object using the three coloured arrows then you can record your movement on the frame line. However you can not move your object in the outlinear but you can change the name of your object.
File management:
In file manegment you need to set your files all in the right place. You will need to create new floder to save your blender file and images if you are using texture image or image to help you working on you animation as we used the walk cycle image. There will be a problem if you want to add image texture and the image that you want to add as your texture is not saved in the folder that you saved your blender file in before. The texture image will not be shown on your modle if its not saved in the same folder that your blender file in. An example of this is when I was modling shape at home I added image texture to my modle it was working because I saved the image that I added as my texture in the same location that I saved my blender file.when I render there was no problem with my model. afterward I saved only my blender file on my USB without saving my texture image. When I went to school I tried to see my texture on the school computers it did not work and I was told that I need the image that I added as my texture to be saved in the same folder that my blender file saved on.
Task Two:
The armacher which are the bones that I added to my character so that it will help me to model my character. Then I move the bone that I want to move after that I record that on the frame line After that I can see my character is moving.
When I made my character in Blender I used the mirror so what ever I do on one side I will be able to see it the other side of my character. Therefore that tool saved me time working on my character by that I worked on one side of my character and I did not need to go and do the same work on the other side. When you finish modeling your character you need to apply to the mirror tool otherwise when you get to the end you will only have one side of your character that because you did not apply to the mirror tool.
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